I joined the games industry in March 2020 when I accepted a position as Senior Gameplay Programmer at Ubisoft Reflections. I quickly showed that as a programmer, the difference between the tech and games industries is easily bridgeable, making myself an invaluable member of the team. By July 2021, I had been offered the position of Lead Programmer at Silver Rain Games, where I was able to not only use my strong technical skills, but also my love of mentoring, and my love of planning spreadsheets. After a brief stint with Flaming Fowl Studios, I branched out on my own, starting my own company and beginning my first contract position with Perfect Garbage.
The following lists selected parts of my career that I think are worth highlighting. For the full details of everything I've done since graduating, visit my LinkedIn.